{"product_id":"fade-tournament-entry","title":"FADE Competitive Series","description":"\u003ch2 style=\"text-align: center;\"\u003ePlease provide your team's name in checkout comments\u003c\/h2\u003e\n\u003cp\u003eRules and regulations are not final and are subject to change in preserving the spirit of the format.\u003c\/p\u003e\n\u003ch3 style=\"text-align: left;\"\u003eFADE COMPETITIVE SERIES 2026\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eVenue:\u003c\/strong\u003e Project N1, El Monte, CA.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAddress:\u003c\/strong\u003e 12440 Exline St, El Monte, CA 91732.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eDate:\u003c\/strong\u003e Saturday July 11th, 2026.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eTime:\u003c\/strong\u003e 8:00am to 1:00pm.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBracket Format: \u003c\/strong\u003eRound robin \u0026gt; Single elimination. Guaranteed two matches per team, top six teams advance.\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eThis event is capped at 16 teams\u003c\/strong\u003e\u003c\/span\u003e (3 players + 1 sub max per team)\u003c\/li\u003e\n\u003cli\u003eFADE is a one-day private event.\u003c\/li\u003e\n\u003cli\u003eFade is a semi-automatic only event. \u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eFully automatic and any\/all other firing modes are prohibited,\u003c\/strong\u003e\u003c\/span\u003e ie: burst, ramping, binary etc.\u003c\/li\u003e\n\u003cli\u003eThis event is open to public registration and spectators.\u003c\/li\u003e\n\u003cli\u003eAll 3rd party filming must be approved by SpeedCo.\u003c\/li\u003e\n\u003cli\u003ePlayers are encouraged to record any and all POV gameplay and event media.\u003c\/li\u003e\n\u003cli\u003eTeams may be filmed and interviewed throughout the day by SpeedCo.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3 style=\"text-align: left;\"\u003eEQUIPMENT REGULATIONS:\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli style=\"text-align: left;\"\u003e\n\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eTracer units shooting green or orange tracer BB's are required.\u003c\/strong\u003e\u003c\/span\u003e Flashlights and other light emitting devices are prohibited.\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/span\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli style=\"text-align: left; font-weight: bold;\"\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eMaximum BB weight is restricted to .25 grams.\u003c\/strong\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003eWeapons must not chronograph higher than \u003cstrong\u003e\u003c\/strong\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e~1.41 Joules (320 FPS) on a .30 gram BB.\u003c\/strong\u003e\u003c\/span\u003e This equates to ~350FPS on .25 gram, ~390 FPS on .20 gram. Periodic chronograph and BB weight checks may be conducted throughout the day.\u003c\/li\u003e\n\u003cli style=\"text-align: left;\"\u003eTeams may be comprised from any combination of: gas blowback pistols, gas blowback rifles, pump shotguns (gas\/spring\/HPA OK), and bolt\/lever action rifles (gas\/spring\/HPA OK).\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli style=\"text-align: left;\"\u003e\n\u003ch5\u003e\u003cspan style=\"color: #000000;\"\u003e\u003cstrong\u003ePlayers may use ONE (1) \u003cem\u003e\"special\" \u003c\/em\u003eweapon \u003cspan style=\"text-decoration: underline;\"\u003ePER TEAM\u003c\/span\u003e for the duration of the match:\u003c\/strong\u003e\u003c\/span\u003e\u003c\/h5\u003e\n\u003c\/li\u003e\n\u003cli\u003eAEG rifle\/SMG - Limit one 170rnd mid cap \u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eper match.\u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eHPA rifle\/SMG - Limit one 170rnd mid cap \u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eper match. \u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eSaiga gas shotgun - Standard GBBR rules apply.\u003c\/li\u003e\n\u003cli\u003ePlayers are restricted to one (1) weapon of choice for the duration of each match. \u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eSwitching weapons\/magazines between rounds is prohibited.\u003c\/strong\u003e\u003c\/span\u003e Live players may swap weapons\/magazines during active rounds only.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3\u003eMagazine Regulations:\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eGas blowback pistols: Gas only, no mag limit.\u003c\/li\u003e\n\u003cli\u003eGas blowback rifles\/SMGs\/saiga: Gas only, no mag limit.\u003c\/li\u003e\n\u003cli\u003eExtended gas magazines are allowed, \u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003edrums mags are prohibited.\u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eAll magazines must be secured on your person to be eligible during play,\u003c\/strong\u003e\u003c\/span\u003e ie: mag pouches, dump pouches, pockets.\u003c\/li\u003e\n\u003cli\u003e\n\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eReloading\/swapping mags is prohibited between rounds.\u003c\/strong\u003e\u003c\/span\u003e Gas refill\/tank change is allowed.\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch4 style=\"text-align: left;\"\u003e\u003cstrong\u003e\u003cspan style=\"text-decoration: underline;\"\u003eMAG ADAPTERS ARE PROHIBITED except for:\u003c\/span\u003e\u003c\/strong\u003e\u003c\/h4\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003ePump shotguns:\u003c\/strong\u003e limit one 170rnd mid cap \u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eper match.\u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eBolt\/lever action rifles:\u003c\/strong\u003e limit one 170rnd mid cap \u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eper match.\u003c\/strong\u003e\u003c\/span\u003e\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003e\u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3 style=\"text-align: left;\"\u003eMATCH FORMAT:\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli\u003eTeams will consist of 3 starting players + 1 (optional) substitute player.\u003c\/li\u003e\n\u003cli\u003eEach round will last 60 seconds.\u003c\/li\u003e\n\u003cli\u003eRounds will start with a blind breakout. All players must be entirely behind their breakout barrier and remain facing away from the field until round start.\u003c\/li\u003e\n\u003cli\u003ePoints are earned through player eliminations and physical objectives in the play area.\u003c\/li\u003e\n\u003cli\u003eRounds will end when one team is completely eliminated, or the game clock expires. Objectives cannot be scored after a team is eliminated.\u003c\/li\u003e\n\u003cli style=\"text-align: left;\"\u003eMatches consist of 3 sets (6 rounds, 2 rounds per set) starting with 3v3. After each round, teams will switch sides until match completion.\u003c\/li\u003e\n\u003cli style=\"text-align: left;\"\u003eAt the end of each round, teams will switch sides and proceed to the opposite breakout \u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eafter a headcount of surviving players and objectives are totaled.\u003c\/strong\u003e\u003c\/span\u003e A 30 second timer will count down to the next round immediately after point totals.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3\u003eFADE CYCLE:\u003c\/h3\u003e\n\u003cul\u003e\n\u003cli style=\"text-align: left;\"\u003eAfter each set (2 rounds) both teams must FADE (remove) a player from their lineup. \u003cspan style=\"text-decoration: underline;\"\u003e\u003cspan style=\"color: #000000; text-decoration: underline;\"\u003e\u003cstrong\u003eFADES will be conducted blind in the breakouts.\u003c\/strong\u003e\u003c\/span\u003e\u003c\/span\u003e\u003cspan style=\"color: #000000;\"\u003e \u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eDuring each FADE cycle, teams will select one (1) player to remove from their lineup while staged in the breakout. The selected players from each team will be considered out of play and must exit the field immediately before round start. \u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eDuring FADE cycles the count down timer will be increased to forty (40) seconds.\u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003eMatches continue the FADE cycle into a 2v2 set, and a final 1v1 set.\u003c\/li\u003e\n\u003cli style=\"text-align: left;\"\u003e\n\u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003ePoint values double after each FADE cycle\u003c\/strong\u003e\u003c\/span\u003e (ex: 1x \u0026gt; 2x \u0026gt; 4x).\u003c\/li\u003e\n\u003cli style=\"text-align: left;\"\u003eTeams may substitute \u003cstrong\u003e\u003cspan style=\"text-decoration: underline;\"\u003eONE (1) PLAYER PER MATCH\u003c\/span\u003e\u003c\/strong\u003e during a FADE cycle. \u003cstrong\u003e\u003cspan style=\"text-decoration: underline;\"\u003eSubs will be announced and the FADE cycle will no longer be considered blind.\u003c\/span\u003e \u003c\/strong\u003ePlayers chosen to FADE in the first set (3v3) are eligible to sub for the third set (1v1).\u003c\/li\u003e\n\u003cli style=\"text-align: left;\"\u003eIf a match is tied after 6 rounds, 1v1 rounds will continue in overtime until a winner is determined. \u003cspan style=\"text-decoration: underline;\"\u003e\u003cstrong\u003eSubstitutions are prohibited entering overtime.\u003c\/strong\u003e\u003c\/span\u003e Participating players may reload \u003cstrong\u003e\u003cspan style=\"text-decoration: underline;\"\u003eonce\u003c\/span\u003e\u003c\/strong\u003e before the first overtime round. \u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch3\u003eSCORING: TBA\u003c\/h3\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003ch3\u003ePENALTIES: TBA\u003c\/h3\u003e","brand":"SpeedCo","offers":[{"title":"Team (3 players)","offer_id":49820098330847,"sku":null,"price":120.0,"currency_code":"USD","in_stock":true},{"title":"Add Sub","offer_id":49880890966239,"sku":null,"price":20.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0809\/9256\/7519\/files\/post_cover.png?v=1779503517","url":"https:\/\/speedco.shop\/products\/fade-tournament-entry","provider":"Speed Co.","version":"1.0","type":"link"}